Fallout
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Cultivate (196)
Fallout Cultivate Sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Like him, his tiny flower friend continued to grow larger each day. Illustrated by Valera Lutfullina All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £1.25
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Cultivate (724) - Surge-Foil
Fallout Cultivate Sorcery Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. Like him, his tiny flower friend continued to grow larger each day. Illustrated by Valera Lutfullina All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£10.30
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Curie, Emergent Intelligence (30)
Fallout Curie, Emergent Intelligence Legendary Artifact Creature — Robot Whenever Curie deals combat damage to a player, draw cards equal to its base power. , Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power." Power: 1 Toughness: 3 Illustrated by Daniel Romanovsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.20
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Curie, Emergent Intelligence (374)
Fallout Curie, Emergent Intelligence Legendary Artifact Creature — Robot Whenever Curie deals combat damage to a player, draw cards equal to its base power. , Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power." Power: 1 Toughness: 3 Illustrated by Daniel Romanovsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75 - £1.40
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Curie, Emergent Intelligence (558) - Surge-Foil
Fallout Curie, Emergent Intelligence Legendary Artifact Creature — Robot Whenever Curie deals combat damage to a player, draw cards equal to its base power. , Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power." Power: 1 Toughness: 3 Illustrated by Daniel Romanovsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.50
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Curie, Emergent Intelligence (902) - Surge-Foil
Fallout Curie, Emergent Intelligence Legendary Artifact Creature — Robot Whenever Curie deals combat damage to a player, draw cards equal to its base power. , Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power." Power: 1 Toughness: 3 Illustrated by Daniel Romanovsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.85
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Darkwater Catacombs (1020) - Surge-Foil
Fallout Darkwater Catacombs Land , : Add . The mirelurks seem significantly happier here than the commuters were. Illustrated by Victor Harmatiuk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.05
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Darkwater Catacombs (260)
Fallout Darkwater Catacombs Land , : Add . The mirelurks seem significantly happier here than the commuters were. Illustrated by Victor Harmatiuk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.65
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Darkwater Catacombs (492)
Fallout Darkwater Catacombs Land , : Add . The mirelurks seem significantly happier here than the commuters were. Illustrated by Victor Harmatiuk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70 - £0.90
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Darkwater Catacombs (788) - Surge-Foil
Fallout Darkwater Catacombs Land , : Add . The mirelurks seem significantly happier here than the commuters were. Illustrated by Victor Harmatiuk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.10
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Deadly Dispute (184)
Fallout Deadly Dispute Instant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") "You go break up that bar brawl yet? People are gonna get hurt unless you step in." —Sheriff Marion Illustrated by Torgeir Fjereide All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £1.95
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Deadly Dispute (712) - Surge-Foil
Fallout Deadly Dispute Instant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") "You go break up that bar brawl yet? People are gonna get hurt unless you step in." —Sheriff Marion Illustrated by Torgeir Fjereide All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£6.55
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Desdemona, Freedom's Edge (101)
Fallout Desdemona, Freedom's Edge Legendary Creature — Human Rogue Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) Power: 3 Toughness: 4 Illustrated by Anton Solovianchyk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Desdemona, Freedom's Edge (412)
Fallout Desdemona, Freedom's Edge Legendary Creature — Human Rogue Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) Power: 3 Toughness: 4 Illustrated by Anton Solovianchyk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Desdemona, Freedom's Edge (629) - Surge-Foil
Fallout Desdemona, Freedom's Edge Legendary Creature — Human Rogue Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) Power: 3 Toughness: 4 Illustrated by Anton Solovianchyk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.00
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Desdemona, Freedom's Edge (940) - Surge-Foil
Fallout Desdemona, Freedom's Edge Legendary Creature — Human Rogue Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) Power: 3 Toughness: 4 Illustrated by Anton Solovianchyk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Desolate Mire (146)
Fallout Desolate Mire Land , : Add . The region known to survivors as "Toxic Valley" is covered by industrial white powder and polluted water sources. The lake and other deadly waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts. Illustrated by Tomáš Honz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.00
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Desolate Mire (438)
Fallout Desolate Mire Land , : Add . The region known to survivors as "Toxic Valley" is covered by industrial white powder and polluted water sources. The lake and other deadly waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts. Illustrated by Tomáš Honz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25 - £1.70
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Desolate Mire (674) - Surge-Foil
Fallout Desolate Mire Land , : Add . The region known to survivors as "Toxic Valley" is covered by industrial white powder and polluted water sources. The lake and other deadly waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts. Illustrated by Tomáš Honz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.30
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Desolate Mire (966) - Surge-Foil
Fallout Desolate Mire Land , : Add . The region known to survivors as "Toxic Valley" is covered by industrial white powder and polluted water sources. The lake and other deadly waters of the Toxic Valley region are home to all manner of mutated, aquatic beasts. Illustrated by Tomáš Honz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.45
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Diamond City (147)
Fallout Diamond City Land This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) : Add . : Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. Illustrated by Pascal Quidault All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.95 - £2.30
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Diamond City (439)
Fallout Diamond City Land This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) : Add . : Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. Illustrated by Pascal Quidault All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.20 - £2.90
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Diamond City (675) - Surge-Foil
Fallout Diamond City Land This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) : Add . : Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. Illustrated by Pascal Quidault All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.30
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Diamond City (967) - Surge-Foil
Fallout Diamond City Land This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) : Add . : Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn. Illustrated by Pascal Quidault All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.95