Eighth Edition
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Lone Wolf (262)
Eighth Edition Lone Wolf Creature — Wolf You may have this creature assign its combat damage as though it weren't blocked. A wolf without a pack is either a survivor or a brute. Power: 2 Toughness: 2 Illustrated by Una Fricker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Looming Shade (140)
Eighth Edition Looming Shade Creature — Shade : This creature gets +1/+1 until end of turn. On darkness feeding, in nightmares breeding. Power: 1 Toughness: 1 Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Lord of the Undead (141)
Eighth Edition Lord of the Undead Creature — Zombie Other Zombie creatures get +1/+1. , : Return target Zombie card from your graveyard to your hand. "I confer with Death itself. What could you possibly do to injure me?" Power: 2 Toughness: 2 Illustrated by Brom All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£6.45
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Lure (263)
Eighth Edition Lure Enchantment — Aura Enchant creature All creatures able to block enchanted creature do so. "When the forest wants something, no mortal mind can resist her." —Maro Illustrated by DiTerlizzi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Maggot Carrier (142)
Eighth Edition Maggot Carrier Creature — Zombie When this creature enters, each player loses 1 life. "We do not suddenly fall on death, but advance towards it by slight degrees; we die every day." —Seneca, *Epistles*, trans. Gummere Power: 1 Toughness: 1 Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mahamoti Djinn (88)
Eighth Edition Mahamoti Djinn Creature — Djinn Flying (This creature can't be blocked except by creatures with flying or reach.) Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. Power: 5 Toughness: 6 Illustrated by Eric Peterson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Mana Clash (202)
Eighth Edition Mana Clash Sorcery You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Mana Leak (89)
Eighth Edition Mana Leak Instant Counter target spell unless its controller pays . The fatal flaw in every plan is the assumption that you know more than your enemy. Illustrated by Christopher Rush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Maro (264)
Eighth Edition Maro Creature — Elemental Maro's power and toughness are each equal to the number of cards in your hand. No two see the same Maro. Power: * Toughness: * Illustrated by Stuart Griffin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Master Decoy (29)
Eighth Edition Master Decoy Creature — Human Soldier , : Tap target creature. A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again. Power: 1 Toughness: 2 Illustrated by Ben Thompson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Master Healer (30)
Eighth Edition Master Healer Creature — Human Cleric : Prevent the next 4 damage that would be dealt to any target this turn. Her heart holds the pain of every soldier she's ever healed. Power: 1 Toughness: 4 Illustrated by Greg Hildebrandt & Tim Hildebrandt All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Megrim (143)
Eighth Edition Megrim Enchantment Whenever an opponent discards a card, this enchantment deals 2 damage to that player. Memories cut from the mind can cut right back. Illustrated by Peter Bollinger All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Merchant of Secrets (90)
Eighth Edition Merchant of Secrets Creature — Human Wizard When this creature enters, draw a card. To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or—if they get desperate enough—the truth. Power: 1 Toughness: 1 Illustrated by Greg Hildebrandt All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Merchant Scroll (91)
Eighth Edition Merchant Scroll Sorcery Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle. Lat-Nam wizards trade knowledge on scrolls made of magic so they can better guard against thieves and spies. Illustrated by David Martin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.40
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Might of Oaks (265)
Eighth Edition Might of Oaks Instant Target creature gets +7/+7 until end of turn. "Guess where I'm gonna plant this!" Illustrated by Greg Staples All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Millstone (307)
Eighth Edition Millstone Artifact , : Target player mills two cards. More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Mind Bend (92)
Eighth Edition Mind Bend Instant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) Illustrated by Tony Szczudlo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Mind Rot (144)
Eighth Edition Mind Rot Sorcery Target player discards two cards. What wizards fear most is losing their minds. Illustrated by Steve Luke All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mind Slash (145)
Eighth Edition Mind Slash Enchantment , Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. "I can't think with all that screaming." Illustrated by Adam Rex All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Mind Sludge (146)
Eighth Edition Mind Sludge Sorcery Target player discards a card for each Swamp you control. When you get into the swamp, the swamp gets into you. Illustrated by Eric Peterson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Mogg Sentry (203)
Eighth Edition Mogg Sentry Creature — Goblin Warrior Whenever an opponent casts a spell, this creature gets +2/+2 until end of turn. Tortured with magic by their masters, the moggs are enflamed by the smell of sorcery. Power: 1 Toughness: 1 Illustrated by Greg Staples All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Monstrous Growth (266)
Eighth Edition Monstrous Growth Sorcery Target creature gets +4/+4 until end of turn. Get in touch with your inner monster. Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Moss Monster (267)
Eighth Edition Moss Monster Creature — Elemental After the battle, an eerie silence gripped the forest. The losers' remains were lightly dusted with green. Power: 3 Toughness: 6 Illustrated by Glen Angus All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Mountain (343)
Eighth Edition Mountain Basic Land — Mountain (: Add .) Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20