Duskmourn: House of Horror
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Waltz of Rage (318)
Duskmourn: House of Horror Waltz of Rage Sorcery Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn. Illustrated by SchmandrewART All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Wary Watchdog (206)
Duskmourn: House of Horror Wary Watchdog Creature — Dog When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Valgavoth harbors a special loathing for dogs, whose mere presence provides a powerful antidote to the fear he craves. Power: 3 Toughness: 1 Illustrated by Olivier Bernard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Wickerfolk Thresher (207)
Duskmourn: House of Horror Wickerfolk Thresher Artifact Creature — Scarecrow Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. Power: 5 Toughness: 4 Illustrated by WolfSkullJack All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Wildfire Wickerfolk (239)
Duskmourn: House of Horror Wildfire Wickerfolk Artifact Creature — Scarecrow Haste Delirium — This creature gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. "Isn't fire supposed to *kill* those things?" —Tyvar Power: 3 Toughness: 2 Illustrated by J.Lonnee All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Winter's Intervention (123)
Duskmourn: House of Horror Winter's Intervention Instant Winter's Intervention deals 2 damage to target creature. You gain 2 life. "Can we trust him?" Niko whispered as they eyed the stranger. "I don't know," the Wanderer replied, "but he's a lot friendlier than the creature that was chasing us." Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Winter, Misanthropic Guide (240)
Duskmourn: House of Horror Winter, Misanthropic Guide Legendary Creature — Human Warlock Ward At the beginning of your upkeep, each player draws two cards. Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. Power: 3 Toughness: 4 Illustrated by Jodie Muir All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Winter, Misanthropic Guide (365) - Double Exposure
Duskmourn: House of Horror Winter, Misanthropic Guide Legendary Creature — Human Warlock Ward At the beginning of your upkeep, each player draws two cards.Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types. Power: 3 Toughness: 4 Illustrated by Sam Wolfe Connelly All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.55
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Withering Torment (124)
Duskmourn: House of Horror Withering Torment Instant Destroy target creature or enchantment. You lose 2 life. Each spindrell is the lingering consciousness of a survivor consumed by cellarspawn—a ragged, drifting remnant pulsing with constant psychic agony. Illustrated by Inkognit All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.25 - £3.30
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Withering Torment (313)
Duskmourn: House of Horror Withering Torment Instant Destroy target creature or enchantment. You lose 2 life. "DO NOT OPEN. Not a door." —Bloodstained note Illustrated by Ivan Shavrin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.45
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Zimone, All-Questioning (241)
Duskmourn: House of Horror Zimone, All-Questioning Legendary Creature — Human Wizard At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.) Power: 1 Toughness: 1 Illustrated by Ekaterina Burmak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Zimone, All-Questioning (366) - Double Exposure
Duskmourn: House of Horror Zimone, All-Questioning Legendary Creature — Human Wizard At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.) Power: 1 Toughness: 1 Illustrated by Sam Wolfe Connelly All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45