Duskmourn: House of Horror
-
Dissection Tools (385)
Duskmourn: House of Horror Dissection Tools Artifact — Equipment When this Equipment enters, manifest dread, then attach this Equipment to that creature. Equipped creature gets +2/+2 and has deathtouch and lifelink. Equip—Sacrifice a creature. Illustrated by Diana Franco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Disturbing Mirth (212)
Duskmourn: House of Horror Disturbing Mirth Enchantment When this enchantment enters, you may sacrifice another enchantment or creature. If you do, draw two cards. When you sacrifice this enchantment, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Illustrated by Nino Vecia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.32
-
Diversion Specialist (132)
Duskmourn: House of Horror Diversion Specialist Creature — Human Warrior Menace (This creature can't be blocked except by two or more creatures.) , Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn. "Hey! Fang-faces! Over here!" Power: 4 Toughness: 3 Illustrated by Tuan Duong Chu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Don't Make a Sound (49)
Duskmourn: House of Horror Don't Make a Sound Instant Counter target spell unless its controller pays . If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jace kept his mouth shut, but he couldn't shake the feeling that the strange creatures could hear the screaming in his mind. Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Doomsday Excruciator (94)
Duskmourn: House of Horror Doomsday Excruciator Creature — Demon Flying When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card. "All stars grow dark. All worlds come to an end." Power: 6 Toughness: 6 Illustrated by Denys Tsiperko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £0.75
-
Drag to the Roots (213)
Duskmourn: House of Horror Drag to the Roots Instant Delirium — This spell costs less to cast as long as there are four or more card types among cards in your graveyard. Destroy target nonland permanent. "Valgavoth commands us to feed the trees. Let our blood be their mulch, our flesh their soil." —Victor, Valgavoth's seneschal Illustrated by Deruchenko Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Duskmourn's Domination (50)
Duskmourn: House of Horror Duskmourn's Domination Enchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets -3/-0 and loses all abilities. All who enter the House hear Valgavoth's whispers, worming through their consciousness until they can no longer resist his influence. Illustrated by Eli Minaya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Emerge from the Cocoon (5)
Duskmourn: House of Horror Emerge from the Cocoon Sorcery Return target creature card from your graveyard to the battlefield. You gain 3 life. Within the silken shroud, all doubts are cleansed, and all desires are united with Valgavoth. Illustrated by Marta Nael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Enduring Innocence (6)
Duskmourn: House of Horror Enduring Innocence Enchantment Creature — Sheep Glimmer Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.) Power: 2 Toughness: 1 Illustrated by Liiga Smilshkalne All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.85 - £5.95
-
Erratic Apparition (54)
Duskmourn: House of Horror Erratic Apparition Creature — Spirit Flying, vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +1/+1 until end of turn. "What's got you all bent out of shape?" —Joseph, comedian, last words Power: 1 Toughness: 3 Illustrated by Miranda Meeks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Etched Cornfield (258)
Duskmourn: House of Horror Etched Cornfield Land This land enters tapped unless a player has 13 or less life. : Add or . They say those who lose their way in the fields gradually wither and grow brittle, until at last they put down roots and anchor into the soil as a whispering stalk. Illustrated by Randy Gallegos All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Exorcise (8)
Duskmourn: House of Horror Exorcise Sorcery Exile target artifact, enchantment, or creature with power 4 or greater. "Strictly speaking, you can't kill what's already dead, but trapping and disintegrating it is pretty close." —Garden, survivor technologist Illustrated by Dominik Mayer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.50
-
Fanatic of the Harrowing (96)
Duskmourn: House of Horror Fanatic of the Harrowing Creature — Human Cleric When this creature enters, each player discards a card. If you discarded a card this way, draw a card. "Valgavoth wants our pain, our terror! We cannot join him unless we suffer!" Power: 2 Toughness: 2 Illustrated by Fajareka Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Fear of Abduction (9)
Duskmourn: House of Horror Fear of Abduction Enchantment Creature — Nightmare As an additional cost to cast this spell, exile a creature you control. Flying When this creature enters, exile target creature an opponent controls. When this creature leaves the battlefield, put each card exiled with it into its owner's hand. Power: 5 Toughness: 5 Illustrated by Fernando Falcone All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Being Hunted (134)
Duskmourn: House of Horror Fear of Being Hunted Enchantment Creature — Nightmare Haste This creature must be blocked if able. It makes no effort to hide itself, savoring its prey's rising panic as the sound of its clacking skull grows closer and closer. Power: 4 Toughness: 2 Illustrated by Maxime Minard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Burning Alive (135)
Duskmourn: House of Horror Fear of Burning Alive Enchantment Creature — Nightmare When this creature enters, it deals 4 damage to each opponent. Delirium — Whenever a source you control deals noncombat damage to an opponent, if there are four or more card types among cards in your graveyard, this creature deals that amount of damage to target creature that player controls. Power: 4 Toughness: 4 Illustrated by J.P. Targete All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Exposure (177)
Duskmourn: House of Horror Fear of Exposure Enchantment Creature — Nightmare As an additional cost to cast this spell, tap two untapped creatures and/or lands you control. Trample A mouth like that can never keep secrets. Power: 5 Toughness: 4 Illustrated by Josu Hernaiz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Failed Tests (55)
Duskmourn: House of Horror Fear of Failed Tests Enchantment Creature — Nightmare Whenever this creature deals combat damage to a player, draw that many cards. "W-wait! What do you mean this quiz determines half our grade?" —Zimone, muttering in her sleep Power: 2 Toughness: 7 Illustrated by Jana Heidersdorf All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Falling (56)
Duskmourn: House of Horror Fear of Falling Enchantment Creature — Nightmare Flying Whenever this creature attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn. It had been months since Jakob had started falling but only a few weeks since he'd run out of breath to scream. Power: 4 Toughness: 4 Illustrated by Maxime Minard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Immobility (10)
Duskmourn: House of Horror Fear of Immobility Enchantment Creature — Nightmare When this creature enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) As it slunk toward her, Nina told her legs to run, but they stayed rooted and rigid. She screamed—but no sound left her lips. Power: 4 Toughness: 4 Illustrated by Martin de Diego Sádaba All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Fear of Impostors (57)
Duskmourn: House of Horror Fear of Impostors Enchantment Creature — Nightmare Flash When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.) Power: 3 Toughness: 2 Illustrated by David Szabo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Infinity (214)
Duskmourn: House of Horror Fear of Infinity Enchantment Creature — Nightmare Flying, lifelink This creature can't block. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return this card from your graveyard to your hand. There are some nightmares so terrible, you're never truly rid of them. Power: 2 Toughness: 2 Illustrated by Fernando Falcone All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Isolation (58)
Duskmourn: House of Horror Fear of Isolation Enchantment Creature — Nightmare As an additional cost to cast this spell, return a permanent you control to its owner's hand. Flying On the second day after he'd been separated from his friends, Tino worried they'd be panicking at his absence. By the fourth, he was certain they'd never cared for him at all. Power: 2 Toughness: 3 Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Fear of Lost Teeth (97)
Duskmourn: House of Horror Fear of Lost Teeth Enchantment Creature — Nightmare When this creature dies, it deals 1 damage to any target and you gain 1 life. As it drew closer, Sam felt her own teeth wriggle in their sockets, as if they wanted to leap out and join the thing. Power: 1 Toughness: 1 Illustrated by Oriana Menendez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25