Dragon's Maze
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Selesnya Guildgate (155)
Dragon's Maze Selesnya Guildgate Land — Gate This land enters tapped. : Add or . The Selesnya welcome all to help them heal the city's wounds. The price, however, is devotion to the guild and a selfless belief in Trostani. Illustrated by Howard Lyon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.35
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Showstopper (102)
Dragon's Maze Showstopper Instant Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes. Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Simic Cluestone (145)
Dragon's Maze Simic Cluestone Artifact : Add or . , , Sacrifice this artifact: Draw a card. Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Simic Guildgate (156)
Dragon's Maze Simic Guildgate Land — Gate This land enters tapped. : Add or . Simic biomancers don't concern themselves with guarding a gate. Their ever-present creations are enough to ward off trespassers. Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.40
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Sin Collector (103)
Dragon's Maze Sin Collector Creature — Human Cleric When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card. "That must weigh heavily on your soul. Let me purge it for you." Power: 2 Toughness: 1 Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.45
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Sinister Possession (29)
Dragon's Maze Sinister Possession Enchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life. "You caught something on a cold night's stroll? No, I'd say something caught you." —Mezim Magrah, civic healer Illustrated by Anthony Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Sire of Insanity (104)
Dragon's Maze Sire of Insanity Creature — Demon At the beginning of each end step, each player discards their hand. Its victims become mindless lunatics. Conveniently, that's the first step in joining the Cult of Rakdos. Power: 6 Toughness: 4 Illustrated by Peter Mohrbacher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80 - £4.10
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Skylasher (49)
Dragon's Maze Skylasher Creature — Insect Flash This spell can't be countered. Reach, protection from blue "It preys on those who would spy on our lands, so we never prey on it." —Kroshkar, Gruul shaman Power: 2 Toughness: 2 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.25
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Smelt-Ward Gatekeepers (39)
Dragon's Maze Smelt-Ward Gatekeepers Creature — Human Warrior When this creature enters, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Power: 2 Toughness: 4 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Species Gorger (105)
Dragon's Maze Species Gorger Creature — Frog Beast At the beginning of your upkeep, return a creature you control to its owner's hand. "We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?" —Gulistan, Simic biomancer Power: 6 Toughness: 6 Illustrated by Min Yum All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Spike Jester (106)
Dragon's Maze Spike Jester Creature — Goblin Warrior Haste For the Rakdos, "suicidal charge" and "good showmanship" are one and the same. Power: 3 Toughness: 1 Illustrated by Ryan Barger All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Steeple Roc (8)
Dragon's Maze Steeple Roc Creature — Bird Flying, first strike "Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way." —Ecaban, Boros scout Power: 3 Toughness: 1 Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Sunspire Gatekeepers (9)
Dragon's Maze Sunspire Gatekeepers Creature — Human Soldier When this creature enters, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance. "You will pass with respect, or you will not pass at all." Power: 2 Toughness: 4 Illustrated by Chippy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Tajic, Blade of the Legion (107)
Dragon's Maze Tajic, Blade of the Legion Legendary Creature — Human Soldier Indestructible Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn. "I run the maze alone, but I fight with the full might of the Legion." Power: 2 Toughness: 2 Illustrated by James Ryman All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.25
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Teysa, Envoy of Ghosts (108)
Dragon's Maze Teysa, Envoy of Ghosts Legendary Creature — Human Advisor Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. Power: 4 Toughness: 4 Illustrated by Karla Ortiz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60 - £1.90
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Thrashing Mossdog (50)
Dragon's Maze Thrashing Mossdog Creature — Plant Dog Reach (This creature can block creatures with flying.) Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) Power: 3 Toughness: 3 Illustrated by Ryan Barger All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Tithe Drinker (109)
Dragon's Maze Tithe Drinker Creature — Vampire Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Power: 2 Toughness: 1 Illustrated by Slawomir Maniak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £1.40
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Toil // Trouble (133)
Dragon's Maze Toil // Trouble Sorcery Target player draws two cards and loses 2 life. Fuse (You may cast one or both halves of this card from your hand.) Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Trait Doctoring (18)
Dragon's Maze Trait Doctoring Sorcery Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) Illustrated by Clint Cearley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.75
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Trostani's Summoner (110)
Dragon's Maze Trostani's Summoner Creature — Elf Shaman When this creature enters, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. Power: 1 Toughness: 1 Illustrated by Howard Lyon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.65
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Turn // Burn (134)
Dragon's Maze Turn // Burn Instant Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.) Illustrated by Ryan Barger All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.60
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Ubul Sar Gatekeepers (30)
Dragon's Maze Ubul Sar Gatekeepers Creature — Zombie Soldier When this creature enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. There are many gates into the undercity, but few ways out. Power: 2 Toughness: 4 Illustrated by Volkan Baǵa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Uncovered Clues (19)
Dragon's Maze Uncovered Clues Sorcery Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds. Illustrated by Jaime Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Unflinching Courage (111)
Dragon's Maze Unflinching Courage Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As Trostani's influence grew, vitality spread through the Conclave—much to the other guilds' dismay. Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.60