Doctor Who
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Traverse Eternity (665) - Surge-Foil
Doctor Who Traverse Eternity Sorcery Draw cards equal to the greatest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) "Know thine enemy. Admirable advice." —The Fourth Doctor Illustrated by Jeremy Paillotin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.85
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Traverse Eternity (961) - Surge-Foil
Doctor Who Traverse Eternity Sorcery Draw cards equal to the greatest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) "Know thine enemy. Admirable advice." —The Fourth Doctor Illustrated by Jeremy Paillotin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.05
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Trenzalore Clocktower (1054) - Surge-Foil
Doctor Who Trenzalore Clocktower Legendary Land : Add . Put a time counter on Trenzalore Clocktower. , , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord. Illustrated by Eliz Roxs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55
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Trenzalore Clocktower (190)
Doctor Who Trenzalore Clocktower Legendary Land : Add . Put a time counter on Trenzalore Clocktower. , , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord. Illustrated by Eliz Roxs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Trenzalore Clocktower (463)
Doctor Who Trenzalore Clocktower Legendary Land : Add . Put a time counter on Trenzalore Clocktower. , , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord. Illustrated by Eliz Roxs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.95 - £1.00
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Trenzalore Clocktower (795) - Surge-Foil
Doctor Who Trenzalore Clocktower Legendary Land : Add . Put a time counter on Trenzalore Clocktower. , , Remove twelve time counters from Trenzalore Clocktower and exile it: Shuffle your graveyard and hand into your library, then draw seven cards. Activate only if you control a Time Lord. Illustrated by Eliz Roxs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.60
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Trial of a Time Lord (29)
Doctor Who Trial of a Time Lord Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library. Illustrated by Audrey Benjaminsen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.55
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Trial of a Time Lord (634) - Surge-Foil
Doctor Who Trial of a Time Lord Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library. Illustrated by Audrey Benjaminsen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.95
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Truth or Consequences (163)
Doctor Who Truth or Consequences Sorcery Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote. Illustrated by Pierre Loyvet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.40
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Truth or Consequences (768) - Surge-Foil
Doctor Who Truth or Consequences Sorcery Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote. Illustrated by Pierre Loyvet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.45
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Twice Upon a Time // Unlikely Meeting (61)
Doctor Who Twice Upon a Time // Unlikely Meeting Sorcery Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time. Illustrated by Elizabeth Peiró All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Twice Upon a Time // Unlikely Meeting (666) - Surge-Foil
Doctor Who Twice Upon a Time // Unlikely Meeting Sorcery Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time. Illustrated by Elizabeth Peiró All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55
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Two Streams Facility (603)
Doctor Who Two Streams Facility Plane — Apalapucia Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall. Each player who last chose green anchor may play an additional land during each of their turns. Creatures controlled by players who last chose red waterfall get +2/+0 and have haste. Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa. Illustrated by Stephen Stark All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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UNIT Headquarters (604)
Doctor Who UNIT Headquarters Plane — Earth When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token. Whenever chaos ensues, put a +1/+1 counter on each creature you control. Illustrated by Hristo D. Chukov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Unleash the Flux (605)
Doctor Who Unleash the Flux Phenomenon When you encounter Unleash the Flux, each player sacrifices a nonland permanent of their choice, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.) Illustrated by Shahab Alizadeh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Vashta Nerada (376)
Doctor Who Vashta Nerada Creature — Alien Horror Indestructible Shadow (This creature can block or be blocked by only creatures with shadow.) Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature. "Hey, who turned out the lights?" Power: 1 Toughness: 1 Illustrated by Fang Xinyu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.05 - £3.65
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Vashta Nerada (678) - Surge-Foil
Doctor Who Vashta Nerada Creature — Alien Horror IndestructibleShadow (This creature can block or be blocked by only creatures with shadow.)Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature. "Hey, who turned out the lights?" Power: 1 Toughness: 1 Illustrated by Fang Xinyu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.20
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Vashta Nerada (73)
Doctor Who Vashta Nerada Creature — Alien Horror Indestructible Shadow (This creature can block or be blocked by only creatures with shadow.) Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature. "Hey, who turned out the lights?" Power: 1 Toughness: 1 Illustrated by Fang Xinyu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.35 - £3.05
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Vashta Nerada (967) - Surge-Foil
Doctor Who Vashta Nerada Creature — Alien Horror Indestructible Shadow (This creature can block or be blocked by only creatures with shadow.) Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on this creature. "Hey, who turned out the lights?" Power: 1 Toughness: 1 Illustrated by Fang Xinyu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.75
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Vineglimmer Snarl (1123) - Surge-Foil
Doctor Who Vineglimmer Snarl Land As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. : Add or . "It has strange properties, a Metebelis crystal. It can affect the mind." —The Third Doctor Illustrated by Jorge Jacinto All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Vineglimmer Snarl (329)
Doctor Who Vineglimmer Snarl Land As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. : Add or . "It has strange properties, a Metebelis crystal. It can affect the mind." —The Third Doctor Illustrated by Jorge Jacinto All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Vineglimmer Snarl (532)
Doctor Who Vineglimmer Snarl Land As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. : Add or . "It has strange properties, a Metebelis crystal. It can affect the mind." —The Third Doctor Illustrated by Jorge Jacinto All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.95
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Vineglimmer Snarl (920) - Surge-Foil
Doctor Who Vineglimmer Snarl Land As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. : Add or . "It has strange properties, a Metebelis crystal. It can affect the mind." —The Third Doctor Illustrated by Jorge Jacinto All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Vislor Turlough (377)
Doctor Who Vislor Turlough Legendary Creature — Rogue Deal with the Black Guardian — When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it. At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand. Doctor's companion (You can have two commanders if the other is the Doctor.) Power: 2 Toughness: 5 Illustrated by Wangjie Li All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £0.80