Crimson Vow Commander
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Midnight Arsonist (65)
Crimson Vow Commander Midnight Arsonist Creature — Vampire When this creature enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. Power: 3 Toughness: 2 Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Midnight Clock (108)
Crimson Vow Commander Midnight Clock Artifact : Add . : Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact. Illustrated by Alexander Forssberg All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Millicent, Restless Revenant (1)
Crimson Vow Commander Millicent, Restless Revenant Legendary Creature — Spirit Soldier Affinity for Spirits (This spell costs less to cast for each Spirit you control.) Flying Whenever Millicent or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. Power: 4 Toughness: 4 Illustrated by Denman Rooke All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Millicent, Restless Revenant (39)
Crimson Vow Commander Millicent, Restless Revenant Legendary Creature — Spirit Soldier Affinity for Spirits (This spell costs less to cast for each Spirit you control.) Flying Whenever Millicent or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. Power: 4 Toughness: 4 Illustrated by Denman Rooke All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85
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Mirage Phalanx (35)
Crimson Vow Commander Mirage Phalanx Creature — Human Soldier Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." Power: 4 Toughness: 4 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55
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Mirage Phalanx (73)
Crimson Vow Commander Mirage Phalanx Creature — Human Soldier Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat." Power: 4 Toughness: 4 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.80
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Mirror Entity (94)
Crimson Vow Commander Mirror Entity Creature — Shapeshifter Changeling (This card is every creature type.) : Until end of turn, creatures you control have base power and toughness X/X and gain all creature types. Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over. Power: 1 Toughness: 1 Illustrated by Zoltan Boros & Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Mob Rule (147)
Crimson Vow Commander Mob Rule Sorcery Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. Illustrated by Jakub Kasper All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.60
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Molten Echoes (148)
Crimson Vow Commander Molten Echoes Enchantment As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. Illustrated by Zoltan Boros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£9.95
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Moorland Haunt (175)
Crimson Vow Commander Moorland Haunt Land : Add . , , Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying. Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Myriad Landscape (176)
Crimson Vow Commander Myriad Landscape Land This land enters tapped. : Add . , , Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle. Illustrated by Richard Wright All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Nebelgast Herald (109)
Crimson Vow Commander Nebelgast Herald Creature — Spirit Flash Flying Whenever this creature or another Spirit you control enters, tap target creature an opponent controls. Power: 2 Toughness: 1 Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Necropolis Regent (132)
Crimson Vow Commander Necropolis Regent Creature — Vampire Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. "Jarad fancies himself king of the undercity, but he's merely king of rot." Power: 6 Toughness: 5 Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65
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Night's Whisper (133)
Crimson Vow Commander Night's Whisper Sorcery You draw two cards and you lose 2 life. "I have seen things that would reduce a weaker person to blubbering and raving. Want to hear about them?" —Vraska Illustrated by John Severin Brassell All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80
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Nirkana Revenant (134)
Crimson Vow Commander Nirkana Revenant Creature — Vampire Shade Whenever you tap a Swamp for mana, add an additional . : This creature gets +1/+1 until end of turn. Hate is an everlasting wellspring from which she is eternally sustained. Power: 4 Toughness: 4 Illustrated by Livia Prima All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.85
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Occult Epiphany (14)
Crimson Vow Commander Occult Epiphany Instant Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way. In a single unending moment, a hundred lifetimes of knowledge coursed through his unraveling mind. Illustrated by Jason Rainville All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.45
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Occult Epiphany (52)
Crimson Vow Commander Occult Epiphany Instant Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way. Illustrated by Jason Rainville All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.90
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Olivia's Wrath (20)
Crimson Vow Commander Olivia's Wrath Sorcery Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control. "These worthless cattle think they can sneak unnoticed into my wedding? Dispose of them." —Olivia Voldaren Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85
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Olivia's Wrath (58)
Crimson Vow Commander Olivia's Wrath Sorcery Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control. Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.85
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Oyobi, Who Split the Heavens (95)
Crimson Vow Commander Oyobi, Who Split the Heavens Legendary Creature — Spirit Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. Her angry call split the sky. From that rift descended her champions. Power: 3 Toughness: 6 Illustrated by Christopher Moeller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Path of Ancestry (177)
Crimson Vow Commander Path of Ancestry Land This land enters tapped. : Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Illustrated by Alayna Danner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Patron of the Vein (135)
Crimson Vow Commander Patron of the Vein Creature — Vampire Shaman Flying When this creature enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control. Power: 4 Toughness: 4 Illustrated by Tommy Arnold All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Port Town (178)
Crimson Vow Commander Port Town Land As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. : Add or . A haunted fog known as the Nebelgast shrouds the cities along Nephalia's coast. Illustrated by Kamila Szutenberg All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Prairie Stream (179)
Crimson Vow Commander Prairie Stream Land — Plains Island (: Add or .) This land enters tapped unless you control two or more basic lands. The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers. Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45