Commander Legends: Battle for Baldur's Gate
-
Pseudodragon Familiar (88)
Commander Legends: Battle for Baldur's Gate Pseudodragon Familiar Creature — Dragon Flying : Target creature gains flying until end of turn. Pseudodragons are favored companions of wizards, prized for their cunning and curiosity. Power: 2 Toughness: 1 Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Psychic Impetus (89)
Commander Legends: Battle for Baldur's Gate Psychic Impetus Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you scry 2. Illustrated by Diego Gisbert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Pursued Whale (732)
Commander Legends: Battle for Baldur's Gate Pursued Whale Creature — Whale When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target this creature cost more to cast. Power: 8 Toughness: 8 Illustrated by Jonathan Kuo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Raggadragga, Goreguts Boss (291)
Commander Legends: Battle for Baldur's Gate Raggadragga, Goreguts Boss Legendary Creature — Human Boar Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. Power: 4 Toughness: 4 Illustrated by Xavier Ribeiro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Raggadragga, Goreguts Boss (437)
Commander Legends: Battle for Baldur's Gate Raggadragga, Goreguts Boss Legendary Creature — Human Boar Each creature you control with a mana ability gets +2/+2. Whenever a creature you control with a mana ability attacks, untap it. Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn. Power: 4 Toughness: 4 Illustrated by Jeff Miracola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Raging Ravine (910)
Commander Legends: Battle for Baldur's Gate Raging Ravine Land This land enters tapped. : Add or . : Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. Illustrated by Todd Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
-
Rasaad yn Bashir (37)
Commander Legends: Battle for Baldur's Gate Rasaad yn Bashir Legendary Creature — Human Monk Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.) Power: 0 Toughness: 3 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Rasaad yn Bashir (380)
Commander Legends: Battle for Baldur's Gate Rasaad yn Bashir Legendary Creature — Human Monk Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.) Power: 0 Toughness: 3 Illustrated by Phil Stone All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Recruitment Drive (38)
Commander Legends: Battle for Baldur's Gate Recruitment Drive Sorcery Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens. Illustrated by Diego Gisbert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Renari, Merchant of Marvels (386)
Commander Legends: Battle for Baldur's Gate Renari, Merchant of Marvels Legendary Creature — Dragon Artificer You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) Power: 2 Toughness: 4 Illustrated by Justine Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Renari, Merchant of Marvels (90)
Commander Legends: Battle for Baldur's Gate Renari, Merchant of Marvels Legendary Creature — Dragon Artificer You may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.) "Sure, you can get one elsewhere . . . if you want a knockoff that'll break the first time you use it." Power: 2 Toughness: 4 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Rescuer Chwinga (39)
Commander Legends: Battle for Baldur's Gate Rescuer Chwinga Creature — Elemental Spirit Flash Natural Shelter — When this creature enters, you may return another permanent you control to its owner's hand. Fortunately for lost travelers, chwingas' curiosity often gets the better of their shyness. Power: 2 Toughness: 2 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Rilsa Rael, Kingpin (293)
Commander Legends: Battle for Baldur's Gate Rilsa Rael, Kingpin Legendary Creature — Human Rogue Deathtouch When Rilsa Rael enters, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. Power: 2 Toughness: 5 Illustrated by Micah Epstein All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Rilsa Rael, Kingpin (439)
Commander Legends: Battle for Baldur's Gate Rilsa Rael, Kingpin Legendary Creature — Human Rogue Deathtouch When Rilsa Rael enters, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. Power: 2 Toughness: 5 Illustrated by Mark A. Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Roving Harper (40)
Commander Legends: Battle for Baldur's Gate Roving Harper Creature — Elf Scout When this creature enters, draw a card. The Harpers value peaceful coexistence, historical preservation, and harmony with nature, and each day they spread their ideals a little farther. Power: 2 Toughness: 2 Illustrated by Anastasia Ovchinnikova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Run Away Together (92)
Commander Legends: Battle for Baldur's Gate Run Away Together Instant Choose two target creatures controlled by different players. Return those creatures to their owners' hands. True love means always knowing what's on the other's mind. Illustrated by Ben Wootten All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Saddle of the Cavalier (251)
Commander Legends: Battle for Baldur's Gate Saddle of the Cavalier Artifact — Equipment Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip ". . . and I will need an equally righteous but slightly smaller saddle for my space hamster companion." —Minsc, beloved ranger Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Safana, Calimport Cutthroat (143)
Commander Legends: Battle for Baldur's Gate Safana, Calimport Cutthroat Legendary Creature — Human Rogue Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) Power: 3 Toughness: 2 Illustrated by Wisnu Tan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Safana, Calimport Cutthroat (390)
Commander Legends: Battle for Baldur's Gate Safana, Calimport Cutthroat Legendary Creature — Human Rogue Menace At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) Power: 3 Toughness: 2 Illustrated by Justine Mara Andersen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Sailors' Bane (93)
Commander Legends: Battle for Baldur's Gate Sailors' Bane Creature — Dragon Turtle This spell costs less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Power: 7 Toughness: 7 Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Sarevok, Deathbringer (144)
Commander Legends: Battle for Baldur's Gate Sarevok, Deathbringer Legendary Creature — Human Knight At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) Power: 3 Toughness: 4 Illustrated by Ben Hill All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Sarevok, Deathbringer (391)
Commander Legends: Battle for Baldur's Gate Sarevok, Deathbringer Legendary Creature — Human Knight At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) Power: 3 Toughness: 4 Illustrated by Justine Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
-
Scion of Halaster (145)
Commander Legends: Battle for Baldur's Gate Scion of Halaster Legendary Enchantment — Background Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." Most see the Mad Mage as a deranged menace, but you recognize the genius behind his paranoia. Illustrated by Milivoj Ćeran All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
-
Scouting Hawk (41)
Commander Legends: Battle for Baldur's Gate Scouting Hawk Creature — Bird Flying Keen Sight — When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Power: 1 Toughness: 1 Illustrated by Ilse Gort All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25