Teenage Mutant Ninja Turtles Eternal
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Sodden Verdure (74s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Sodden Verdure Land — Forest Island (: Add or .) This land enters tapped unless you control two or more basic lands. "Dis river, she dangerous. Not clean and safe like your sewers back home, ya?" —Leatherhead Illustrated by Maël Ollivier-Henry All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sol Ring (59)
Teenage Mutant Ninja Turtles Eternal Sol Ring Artifact : Add . Antonio's accommodated every request, asked no questions, and stayed open late. Truly a light in the darkness. Illustrated by Daniel Romanovsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.95
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Sol Ring (59s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Sol Ring Artifact : Add . Antonio's accommodated every request, asked no questions, and stayed open late. Truly a light in the darkness. Illustrated by Daniel Romanovsky All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.00
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Special Move (26)
Teenage Mutant Ninja Turtles Eternal Special Move Instant Choose two — • Jump Kick — Destroy target artifact. • Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control. • Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it. Illustrated by Victor Maury All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Special Move (26s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Special Move Instant Choose two — • Jump Kick — Destroy target artifact. • Dash Attack — Put two +1/+1 counters on target attacking or blocking creature you control. • Foot Toss — Target creature you control deals damage equal to its power to any other target. Then sacrifice it. Illustrated by Victor Maury All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.80
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Spire Garden (75)
Teenage Mutant Ninja Turtles Eternal Spire Garden Land This land enters tapped unless you have two or more opponents. : Add or . The strange nature of Dimension X allows any and every microhabitat to flourish, from planet-sized eyes to an asteroid-top jungle paradise. Illustrated by Salvatorre Zee Yazzie All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.90
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Spire Garden (75s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Spire Garden Land This land enters tapped unless you have two or more opponents. : Add or . The strange nature of Dimension X allows any and every microhabitat to flourish, from planet-sized eyes to an asteroid-top jungle paradise. Illustrated by Salvatorre Zee Yazzie All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.65
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Splinter & Leo, Father & Son (103)
Teenage Mutant Ninja Turtles Eternal Splinter & Leo, Father & Son Legendary Creature — Mutant Ninja Rat Turtle When Splinter & Leo enter, choose one or both. Each mode must target a different player. • Target player creates a 2/2 red Mutant creature token. • Put a +1/+1 counter on each other creature target player controls. Power: 2 Toughness: 2 Illustrated by Eilene Cherie All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Splinter, Aging Champion (104)
Teenage Mutant Ninja Turtles Eternal Splinter, Aging Champion Legendary Creature — Mutant Ninja Rat When Splinter enters, destroy up to one target tapped creature. When Splinter leaves the battlefield, you and another target player each draw a card. Once every decade, Splinter returns to the Battle Nexus. He fights not for glory, but to honor an old friend. Power: 2 Toughness: 2 Illustrated by Thomas Chamberlain-Keen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70
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Splinter, the Mentor (3)
Teenage Mutant Ninja Turtles Eternal Splinter, the Mentor Legendary Creature — Mutant Ninja Rat Menace Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. Partner—Character select (You can have two commanders if both have this ability.) "We choose what holds us back." Power: 2 Toughness: 2 Illustrated by Andrea Tentori Montalto All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £0.70
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Splinter, the Mentor (89) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Splinter, the Mentor Legendary Creature — Mutant Ninja Rat Menace Whenever Splinter or another nontoken creature you control leaves the battlefield, create a Mutagen token. Partner—Character select (You can have two commanders if both have this ability.) Power: 2 Toughness: 2 Illustrated by Kirokaze All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£93.60
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Steelbane Hydra (52)
Teenage Mutant Ninja Turtles Eternal Steelbane Hydra Creature — Turtle Hydra This creature enters with X +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment. "Slash was too perfect a weapon for the Null Group to let him rest in peace . . . Even if the knockoffs proved temperamental." Power: 0 Toughness: 0 Illustrated by Mirko Failoni All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Steelbane Hydra (52s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Steelbane Hydra Creature — Turtle Hydra This creature enters with X +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment. "Slash was too perfect a weapon for the Null Group to let him rest in peace . . . Even if the knockoffs proved temperamental." Power: 0 Toughness: 0 Illustrated by Mirko Failoni All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.85
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Storm of Steel (120)
Teenage Mutant Ninja Turtles Eternal Storm of Steel Sorcery Storm of Steel deals 2 damage to each of one or two targets. Raphael loves this stuff. There's a flash as his shuriken come out. The toughs don't even see that. Too bad. Illustrated by Thomas Chamberlain-Keen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Study the Classics (128)
Teenage Mutant Ninja Turtles Eternal Study the Classics Sorcery Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. You gain life equal to the number of +1/+1 counters on that creature. "Well, this is *like* meditating . . ." —Michelangelo Illustrated by Leonardo Santanna All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Sunken Hollow (76)
Teenage Mutant Ninja Turtles Eternal Sunken Hollow Land — Island Swamp (: Add or .) This land enters tapped unless you control two or more basic lands. "The Caribbean in 1530? Rad! Pirates are totally cold! Is that what you say in your time? Or tepid? Cool? Anyway, the Time Scepter says Bebop and Rocksteady should be here somewhere." —Renet Illustrated by Samuele Bandini All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sunken Hollow (76s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Sunken Hollow Land — Island Swamp (: Add or .) This land enters tapped unless you control two or more basic lands. "The Caribbean in 1530? Rad! Pirates are totally cold! Is that what you say in your time? Or tepid? Cool? Anyway, the Time Scepter says Bebop and Rocksteady should be here somewhere." —Renet Illustrated by Samuele Bandini All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Super Combo (34)
Teenage Mutant Ninja Turtles Eternal Super Combo Sorcery Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature you control deals damage equal to its power to target creature an opponent controls. "Just gotta hit 'em harder than they hit you!" Illustrated by Caroline Gariba All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Super Combo (34s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Super Combo Sorcery Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature you control deals damage equal to its power to target creature an opponent controls. "Just gotta hit 'em harder than they hit you!" Illustrated by Caroline Gariba All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.40
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Super Combo (95) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Super Combo Sorcery Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature you control deals damage equal to its power to target creature an opponent controls. Illustrated by Kirokaze All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£20.00
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Supreme Verdict (134)
Teenage Mutant Ninja Turtles Eternal Supreme Verdict Sorcery This spell can't be countered. Destroy all creatures. Raphael had no second thoughts about the supreme edict. He'd left text messages warning of the concoction, even though there was no service. Illustrated by Raluca Marinescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.75
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Swift Demise (21)
Teenage Mutant Ninja Turtles Eternal Swift Demise Instant Swift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn. "My patience wears thin!" Illustrated by Anna Pavleeva All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Swift Demise (21s) - Surge-Foil
Teenage Mutant Ninja Turtles Eternal Swift Demise Instant Swift Demise deals 1 damage to target creature. Then destroy each creature you don't control that was dealt damage this turn. "My patience wears thin!" Illustrated by Anna Pavleeva All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.75
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Sword of Hearth and Home (136)
Teenage Mutant Ninja Turtles Eternal Sword of Hearth and Home Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip Illustrated by Raluca Marinescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.75