Battle for Zendikar
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Kor Entanglers (36)
Battle for Zendikar Kor Entanglers Creature — Kor Soldier Ally Rally — Whenever this creature or another Ally you control enters, tap target creature an opponent controls. "We came into this world together. We fight for this world together. We'll leave this world together." Power: 3 Toughness: 4 Illustrated by Jason Rainville All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Kozilek's Channeler (10)
Battle for Zendikar Kozilek's Channeler Creature — Eldrazi : Add . "In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined." —Nissa Revane Power: 4 Toughness: 4 Illustrated by Jason Felix All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £1.30
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Kozilek's Sentinel (129)
Battle for Zendikar Kozilek's Sentinel Creature — Eldrazi Drone Devoid (This card has no color.) Whenever you cast a colorless spell, this creature gets +1/+0 until end of turn. It moves through the tunnels as slowly and surely as the shifting stones. Power: 1 Toughness: 4 Illustrated by Raymond Swanland All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Lantern Scout (37)
Battle for Zendikar Lantern Scout Creature — Human Scout Ally Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn. Hedron lanterns fend off more than just the darkness. Power: 3 Toughness: 2 Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Lavastep Raider (147)
Battle for Zendikar Lavastep Raider Creature — Goblin Warrior : This creature gets +2/+0 until end of turn. Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits. Power: 1 Toughness: 2 Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.35
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Lifespring Druid (177)
Battle for Zendikar Lifespring Druid Creature — Elf Druid : Add one mana of any color. "The land is not dead, merely sick. I will nurse it back to health." Power: 2 Toughness: 1 Illustrated by Willian Murai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Lithomancer's Focus (38)
Battle for Zendikar Lithomancer's Focus Instant Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. "Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi." —Ugin Illustrated by Cynthia Sheppard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Looming Spires (238)
Battle for Zendikar Looming Spires Land This land enters tapped. When this land enters, target creature gets +1/+1 and gains first strike until end of turn. : Add . Illustrated by Florian de Gesincourt All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Lumbering Falls (239)
Battle for Zendikar Lumbering Falls Land This land enters tapped. : Add or . : This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. Illustrated by Titus Lunter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.55
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Makindi Patrol (39)
Battle for Zendikar Makindi Patrol Creature — Human Knight Ally Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn. Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth. Power: 2 Toughness: 3 Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Makindi Sliderunner (148)
Battle for Zendikar Makindi Sliderunner Creature — Beast Trample Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn. After a battle, it breaks the hillsides into manageable pieces to prepare for next time. Power: 2 Toughness: 1 Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Malakir Familiar (116)
Battle for Zendikar Malakir Familiar Creature — Bat Flying, deathtouch Whenever you gain life, this creature gets +1/+1 until end of turn. "They are deadly, and they are loyal. We can spare them a little blood." —Harak, Malakir bloodwitch Power: 2 Toughness: 1 Illustrated by Alejandro Mirabal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.60
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March from the Tomb (214)
Battle for Zendikar March from the Tomb Sorcery Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield. They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause. Illustrated by Lake Hurwitz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Mind Raker (95)
Battle for Zendikar Mind Raker Creature — Eldrazi Processor Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. It consumes any dreams of victory. Power: 3 Toughness: 3 Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mire's Malice (117)
Battle for Zendikar Mire's Malice Sorcery Target opponent discards two cards. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Illustrated by Jakub Kasper All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mist Intruder (61)
Battle for Zendikar Mist Intruder Creature — Eldrazi Drone Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) The wastes spread as quickly as the wind. Power: 1 Toughness: 2 Illustrated by Jason Rainville All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Molten Nursery (130)
Battle for Zendikar Molten Nursery Enchantment Devoid (This card has no color.) Whenever you cast a colorless spell, this enchantment deals 1 damage to any target. "Some detours just aren't worth it." —Raff Slugeater, goblin shortcutter Illustrated by Raymond Swanland All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Mortuary Mire (240)
Battle for Zendikar Mortuary Mire Land This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. : Add . Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £1.80
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Mountain (265)
Battle for Zendikar Mountain Basic Land — Mountain (: Add .) Illustrated by Noah Bradley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £1.65
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Mountain (265a)
Battle for Zendikar Mountain Basic Land — Mountain (: Add .) Illustrated by Noah Bradley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mountain (266)
Battle for Zendikar Mountain Basic Land — Mountain (: Add .) Illustrated by Sam Burley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.75
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Mountain (266a)
Battle for Zendikar Mountain Basic Land — Mountain (: Add .) Illustrated by Sam Burley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Mountain (267)
Battle for Zendikar Mountain Basic Land — Mountain (: Add .) Illustrated by Véronique Meignaud All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £1.45
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Mountain (267a)
Battle for Zendikar Mountain Basic Land — Mountain (: Add .) Illustrated by Véronique Meignaud All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55