Battle for Zendikar
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Serpentine Spike (133)
Battle for Zendikar Serpentine Spike Sorcery Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. Illustrated by Jaime Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Shadow Glider (47)
Battle for Zendikar Shadow Glider Creature — Kor Soldier Flying A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes. Power: 2 Toughness: 2 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Shambling Vent (244)
Battle for Zendikar Shambling Vent Land This land enters tapped. : Add or . : This land becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. Illustrated by Jung Park All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.90
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Shatterskull Recruit (155)
Battle for Zendikar Shatterskull Recruit Creature — Giant Warrior Ally Menace (This creature can't be blocked except by two or more creatures.) Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath. Power: 4 Toughness: 4 Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Sheer Drop (48)
Battle for Zendikar Sheer Drop Sorcery Destroy target tapped creature. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Illustrated by Clint Cearley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.40
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Shrine of the Forsaken Gods (245)
Battle for Zendikar Shrine of the Forsaken Gods Land : Add . : Add . Spend this mana only to cast colorless spells. Activate only if you control seven or more lands. The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek. Illustrated by Daniel Ljunggren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.05
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Silent Skimmer (96)
Battle for Zendikar Silent Skimmer Creature — Eldrazi Drone Devoid (This card has no color.) Flying Whenever this creature attacks, defending player loses 2 life. "I watched it pass at a distance. When I looked back to my companions, Najet was dead." —Akiri, kor line-slinger Power: 0 Toughness: 4 Illustrated by Alejandro Mirabal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Sire of Stagnation (206)
Battle for Zendikar Sire of Stagnation Creature — Eldrazi Devoid (This card has no color.) Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards. As the great scourge passed by, Zendikar shivered, then lay silent. Power: 5 Toughness: 7 Illustrated by Tyler Jacobson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.05 - £3.50
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Skitterskin (97)
Battle for Zendikar Skitterskin Creature — Eldrazi Drone Devoid (This card has no color.) This creature can't block. : Regenerate this creature. Activate only if you control another colorless creature. Power: 4 Toughness: 3 Illustrated by Michael Komarck All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Skyline Cascade (246)
Battle for Zendikar Skyline Cascade Land This land enters tapped. When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step. : Add . Illustrated by Philip Straub All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Skyrider Elf (220)
Battle for Zendikar Skyrider Elf Creature — Elf Warrior Ally Flying Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. "It may be unconventional, but I'll take any steady mount in a storm." Power: 0 Toughness: 0 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Slab Hammer (227)
Battle for Zendikar Slab Hammer Artifact — Equipment Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. Equip Neither subtle nor pretty. Illustrated by Joseph Meehan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Sludge Crawler (98)
Battle for Zendikar Sludge Crawler Creature — Eldrazi Drone Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) : This creature gets +1/+1 until end of turn. Power: 1 Toughness: 1 Illustrated by Johann Bodin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Smite the Monstrous (49)
Battle for Zendikar Smite the Monstrous Instant Destroy target creature with power 4 or greater. After watching the kor in battle, Gideon understood the difference between working together and working as one. Illustrated by Jakub Kasper All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Smoldering Marsh (247)
Battle for Zendikar Smoldering Marsh Land — Swamp Mountain (: Add or .) This land enters tapped unless you control two or more basic lands. The continent of Guul Draz is a geothermal swampland reeking of heat and decay. Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.70
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Smothering Abomination (99)
Battle for Zendikar Smothering Abomination Creature — Eldrazi Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card. Power: 4 Toughness: 3 Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60 - £1.85
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Snapping Gnarlid (190)
Battle for Zendikar Snapping Gnarlid Creature — Beast Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn. All of Zendikar's beings sense the upheaval that accompanies the Eldrazi. Power: 2 Toughness: 2 Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Spawning Bed (248)
Battle for Zendikar Spawning Bed Land : Add . , , Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add ." Young Eldrazi crawl forth from the dust, compelled by a greater will. Illustrated by Jason Felix All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.85
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Spell Shrivel (66)
Battle for Zendikar Spell Shrivel Instant Devoid (This card has no color.) Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Illustrated by Jack Wang All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.45
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Stasis Snare (50)
Battle for Zendikar Stasis Snare Enchantment Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Illustrated by Jason Felix All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.60
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Stone Haven Medic (51)
Battle for Zendikar Stone Haven Medic Creature — Kor Cleric , : You gain 1 life. "These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight." Power: 1 Toughness: 3 Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Stonefury (156)
Battle for Zendikar Stonefury Instant Stonefury deals damage to target creature equal to the number of lands you control. Akoum can make any intruder look small. Illustrated by Chris Rallis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Sunken Hollow (249)
Battle for Zendikar Sunken Hollow Land — Island Swamp (: Add or .) This land enters tapped unless you control two or more basic lands. On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes. Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.70
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Sure Strike (157)
Battle for Zendikar Sure Strike Instant Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) To survive imminent doom, it sometimes takes a foolhardy soul who acts first and fears later. Illustrated by Jakub Kasper All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25