Avatar: The Last Airbender
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Earth Kingdom General (173)
Avatar: The Last Airbender Earth Kingdom General Creature — Human Soldier Ally When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn. Power: 2 Toughness: 2 Illustrated by Alexandr Leskinen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Earth Kingdom Jailer (16)
Avatar: The Last Airbender Earth Kingdom Jailer Creature — Human Soldier Ally When this creature enters, exile up to one target artifact, creature, or enchantment an opponent controls with mana value 3 or greater until this creature leaves the battlefield. "Go ahead and run. My ostrich-horse loves a good chase." Power: 3 Toughness: 3 Illustrated by Danciao All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Earth Kingdom Protectors (17)
Avatar: The Last Airbender Earth Kingdom Protectors Creature — Human Soldier Ally Vigilance Sacrifice this creature: Another target Ally you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) "Stand your ground! The Earth King must be protected!" Power: 1 Toughness: 1 Illustrated by Leonardo Borazio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Earth Kingdom Soldier (216)
Avatar: The Last Airbender Earth Kingdom Soldier Creature — Human Soldier Vigilance When this creature enters, put a +1/+1 counter on each of up to two target creatures you control. Trained to be steady as the earth beneath their feet. Power: 3 Toughness: 4 Illustrated by Rafater All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Earth Rumble (174)
Avatar: The Last Airbender Earth Rumble Sorcery Earthbend 2. When you do, up to one target creature you control fights target creature an opponent controls. (To earthbend 2, target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Creatures that fight each deal damage equal to their power to the other.) Illustrated by Olena Richards All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Earth Rumble Wrestlers (218)
Avatar: The Last Airbender Earth Rumble Wrestlers Creature — Human Warrior Performer Reach This creature gets +1/+0 and has trample as long as you control a land creature or a land entered the battlefield under your control this turn. Power: 3 Toughness: 4 Illustrated by Thomas Chamberlain-Keen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Earth Village Ruffians (219)
Avatar: The Last Airbender Earth Village Ruffians Creature — Human Soldier Rogue When this creature dies, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) "The army 'appreciates' your support." Power: 3 Toughness: 1 Illustrated by Dom Lay All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Earthbending Lesson (176)
Avatar: The Last Airbender Earthbending Lesson Sorcery — Lesson Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) "Rock is a stubborn element. If you're going to move it, you've got to be like a rock yourself." —Toph Illustrated by Toni Infante All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Earthen Ally (177)
Avatar: The Last Airbender Earthen Ally Creature — Human Soldier Ally This creature gets +1/+0 for each color among Allies you control. : Earthbend 5. (Target land you control becomes a 0/0 creature with haste that's still a land. Put five +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) "Together, we are unshakable." Power: 0 Toughness: 2 Illustrated by Boell Oyino All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Ember Island Production (48)
Avatar: The Last Airbender Ember Island Production Sorcery Choose one— • Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types. • Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types. Illustrated by Brian Yuen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Energybending (2)
Avatar: The Last Airbender Energybending Instant — Lesson Lands you control gain all basic land types until end of turn. Draw a card. "Darkness thrives in the void, but always yields to purifying light." —The Lion-Turtle Illustrated by Hisashi Momose All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Enter the Avatar State (18)
Avatar: The Last Airbender Enter the Avatar State Instant — Lesson Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.) "The glow is the combination of all your past lives, focusing their energy through your body." —Avatar Roku Illustrated by Shiren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.40
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Epic Downfall (96)
Avatar: The Last Airbender Epic Downfall Sorcery Exile target creature with mana value 3 or greater. With Azula's defeat, all of her nobility, grace, and confidence shattered into harrowing screams from the would-be Fire Lord. Illustrated by Hristo D. Chukov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Fancy Footwork (19)
Avatar: The Last Airbender Fancy Footwork Instant — Lesson Untap one or two target creatures. They each get +2/+2 until end of turn. "Dancing isn't something you think about. It's a form of self-expression that no one can ever take away from you." —Aang Illustrated by Mizutametori All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Fatal Fissure (97)
Avatar: The Last Airbender Fatal Fissure Instant Choose target creature. When that creature dies this turn, you earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Long Feng normally used the Dai Li to silence dissidents, but he wasn't above taking a more direct approach. Illustrated by Maojin Lee All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Fire Nation Attacks (133)
Avatar: The Last Airbender Fire Nation Attacks Instant Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add . This mana lasts until end of combat.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Everything changed. Illustrated by Claudiu-Antoniu Magherusan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Fire Nation Attacks (299)
Avatar: The Last Airbender Fire Nation Attacks Instant Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add . This mana lasts until end of combat.) Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Claudiu-Antoniu Magherusan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.40
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Fire Nation Cadets (134)
Avatar: The Last Airbender Fire Nation Cadets Creature — Human Soldier This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add . This mana lasts until end of combat.) : This creature gets +1/+0 until end of turn. Fire Nation training ensures that even the smallest flame burns into a raging inferno. Power: 1 Toughness: 2 Illustrated by Rafater All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Fire Nation Engineer (99)
Avatar: The Last Airbender Fire Nation Engineer Creature — Human Artificer Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control. A lonely worker can find trouble making friends on an airship so massive. Power: 2 Toughness: 3 Illustrated by Norikatsu Miyoshi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Fire Nation Raider (135)
Avatar: The Last Airbender Fire Nation Raider Creature — Human Soldier Raid — When this creature enters, if you attacked this turn, create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.") In the Fire Nation's eyes, the world was theirs and they would let the world know it. Power: 4 Toughness: 2 Illustrated by Tubaki Halsame All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Fire Nation Warship (256)
Avatar: The Last Airbender Fire Nation Warship Artifact — Vehicle Reach When this Vehicle dies, create a Clue token. (It's an artifact with ", Sacrifice this token: Draw a card.") Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Power: 4 Toughness: 4 Illustrated by Hisashi Momose All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Fire Navy Trebuchet (100)
Avatar: The Last Airbender Fire Navy Trebuchet Artifact Creature — Wall Defender, reach Whenever you attack, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step. The trebuchets would be destructive enough even without the fire. Power: 0 Toughness: 4 Illustrated by Mikio Masuda All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Fire Sages (136)
Avatar: The Last Airbender Fire Sages Creature — Human Cleric Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.) : Put a +1/+1 counter on this creature. "Things have changed. In the past, the sages were loyal only to the Avatar." —Fire Sage Shyu Power: 2 Toughness: 2 Illustrated by Yuu Fujiki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Firebending Lesson (138)
Avatar: The Last Airbender Firebending Lesson Instant — Lesson Kicker (You may pay an additional as you cast this spell.) Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead. "Firebending is not something to fear, but if you don't respect it, it'll chew you up and spit you out." —Zuko Illustrated by Toni Infante All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30