Assassin's Creed
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Adéwalé, Breaker of Chains (136)
Assassin's Creed Adéwalé, Breaker of Chains Legendary Creature — Human Assassin Pirate When Adéwalé enters the battlefield, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand. Power: 4 Toughness: 1 Illustrated by Miguel Mercado All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Adéwalé, Breaker of Chains (44)
Assassin's Creed Adéwalé, Breaker of Chains Legendary Creature — Human Assassin Pirate When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order. Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand. Power: 4 Toughness: 1 Illustrated by Justyna Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Adrestia (68)
Assassin's Creed Adrestia Legendary Artifact — Vehicle Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1 Power: 4 Toughness: 3 Illustrated by Mintautas Šukys All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Arbaaz Mir (138)
Assassin's Creed Arbaaz Mir Legendary Creature — Human Assassin Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.) Power: 2 Toughness: 2 Illustrated by Bastien L. Deharme All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Arbaaz Mir (46)
Assassin's Creed Arbaaz Mir Legendary Creature — Human Assassin Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.) "Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it." Power: 2 Toughness: 2 Illustrated by Wangjie Li All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Arno Dorian (139)
Assassin's Creed Arno Dorian Legendary Creature — Human Assassin DeathtouchOther Assassins you control get +2/+0.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) Power: 3 Toughness: 3 Illustrated by Andreia Ugrai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Arno Dorian (47)
Assassin's Creed Arno Dorian Legendary Creature — Human Assassin Deathtouch Other Assassins you control get +2/+0. Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.) "The Creed is a warning. Ideals too easily give way to dogma. Dogma becomes fanaticism." Power: 3 Toughness: 3 Illustrated by Narendra Bintara Adi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Assassin Den (281)
Assassin's Creed Assassin Den Creature — Wall Defender (This creature can't attack.) : Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery. The unassuming exterior was the perfect cover for the Brotherhood's operations. Power: 2 Toughness: 4 Illustrated by Jurijus Chitrovas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Assassin Gauntlet (12)
Assassin's Creed Assassin Gauntlet Artifact — Equipment When this Equipment enters, attach it to up to one target creature you control. Tap all creatures target opponent controls. Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card." Equip Illustrated by Paulius Daščioras All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Assassin Initiate (22)
Assassin's Creed Assassin Initiate Creature — Human Assassin : This creature gains your choice of flying, deathtouch, or lifelink until end of turn. "For a secret brotherhood, you certainly do get a lot of new recruits." —Leonardo, to Ezio Power: 1 Toughness: 1 Illustrated by Mandy Jurgens All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Ballad of the Black Flag (13)
Assassin's Creed Ballad of the Black Flag Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Mill three cards. You may put a historic card from among them into your hand. (Artifacts, legendaries, and Sagas are historic.) IV — Historic spells you cast this turn cost less to cast. Illustrated by Miklós Ligeti All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Bleeding Effect (51)
Assassin's Creed Bleeding Effect Enchantment At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. "What is a man but the sum of his memories? We are the stories we live! The tales we tell ourselves!" —Clay Kaczmarek Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Brotherhood Ambushers (285)
Assassin's Creed Brotherhood Ambushers Creature — Human Assassin Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) The ones you can see are just a distraction. There are many others, hidden in the shadows, waiting for the perfect moment to strike unseen. Power: 6 Toughness: 3 Illustrated by Alexandre Honoré All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Brotherhood Headquarters (80)
Assassin's Creed Brotherhood Headquarters Land : Add . : Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source. "Monteriggioni will outlast her enemies." —Mario Auditore Illustrated by Narendra Bintara Adi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Brotherhood Patriarch (286)
Assassin's Creed Brotherhood Patriarch Creature — Human Assassin When this creature dies, each opponent loses 2 life and you gain 2 life. "Don't you recognize me? It's a-me, Mario!" —Mario Auditore, to his nephew Ezio Power: 4 Toughness: 1 Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Brotherhood Spy (282)
Assassin's Creed Brotherhood Spy Creature — Human Assassin At the beginning of combat on your turn, if you control a legendary Assassin, this creature gets +1/+0 until end of turn and can't be blocked this turn. "We need to stop Starrick and return London to the people who built it in the first place." —Jayadeep Mir Power: 1 Toughness: 3 Illustrated by Jurijus Chitrovas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Cathartic Reunion (94)
Assassin's Creed Cathartic Reunion Sorcery As an additional cost to cast this spell, discard two cards. Draw three cards. "We have done good." —Aya of Alexandria Illustrated by Syd Mills All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Chain Assassination (23)
Assassin's Creed Chain Assassination Instant Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Destroy target creature. If another creature died this turn, draw a card. "Who needs stealth when there's no one left to raise the alarm?" —Jacob Frye Illustrated by Filipe Pagliuso All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Detained by Legionnaires (277)
Assassin's Creed Detained by Legionnaires Enchantment — Aura Enchant creature Enchanted creature can't attack or block. "Sleep? I never sleep. I just wait. In the shadows. And I will kill you all. Everyone who sniffed the air that day in Siwa." —Bayek of Siwa Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Distract the Guards (3)
Assassin's Creed Distract the Guards Sorcery Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Create three 1/1 white Human Rogue creature tokens. The thieves of Venice are dependable allies of the Assassins, ready at any moment to cause a ruckus. Illustrated by Torgeir Fjereide All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Escape Detection (18)
Assassin's Creed Escape Detection Instant Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature to its owner's hand. Draw a card. Illustrated by Justyna Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Ezio, Brash Novice (55)
Assassin's Creed Ezio, Brash Novice Legendary Creature — Human Whenever Ezio attacks, put a +1/+1 counter on it. As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types. "When I was a young man, I had liberty but I did not see it. I had time, but I did not know it. And I had love, but I did not feel it." Power: 1 Toughness: 1 Illustrated by Elizabeth Peiró All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Fall of the First Civilization (4)
Assassin's Creed Fall of the First Civilization Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You and target opponent each draw two cards. II — Exile target artifact an opponent controls. III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents. Illustrated by L J Koh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Forest (109)
Assassin's Creed Forest Basic Land — Forest (: Add .) Illustrated by Daniel Correia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30