Magic Origins
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Abbot of Keral Keep (127)
Magic Origins Abbot of Keral Keep Creature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until end of turn, you may play that card. Power: 2 Toughness: 1 Illustrated by Deruchenko Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.65
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Acolyte of the Inferno (128)
Magic Origins Acolyte of the Inferno Creature — Human Monk Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever this creature becomes blocked by a creature, it deals 2 damage to that creature. Power: 3 Toughness: 1 Illustrated by Joseph Meehan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Act of Treason (129)
Magic Origins Act of Treason Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted. Illustrated by Eric Deschamps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Aegis Angel (273)
Magic Origins Aegis Angel Creature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) Power: 5 Toughness: 5 Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Aerial Volley (168)
Magic Origins Aerial Volley Instant Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying. Drakes can swerve to avoid a single arrow, but they can't dodge the whole sky. Illustrated by Lake Hurwitz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Akroan Jailer (1)
Magic Origins Akroan Jailer Creature — Human Soldier , : Tap target creature. He ensures escape attempts are just that—attempts. Power: 1 Toughness: 1 Illustrated by Anastasia Ovchinnikova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.35
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Akroan Sergeant (130)
Magic Origins Akroan Sergeant Creature — Human Soldier First strike (This creature deals combat damage before creatures without first strike.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Power: 2 Toughness: 2 Illustrated by Zack Stella All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Alchemist's Vial (220)
Magic Origins Alchemist's Vial Artifact When this artifact enters, draw a card. , , Sacrifice this artifact: Target creature can't attack or block this turn. A weapon best suited for those with good aim and steady hands. Illustrated by Lindsey Look All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.70
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Alhammarret's Archive (221)
Magic Origins Alhammarret's Archive Legendary Artifact If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. It contains the totality of Alhammarret's notes, theories, and ponderings. Illustrated by Richard Wright All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£9.35 - £25.40
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Alhammarret, High Arbiter (43)
Magic Origins Alhammarret, High Arbiter Legendary Creature — Sphinx Flying As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). Power: 5 Toughness: 5 Illustrated by Richard Wright All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Ampryn Tactician (2)
Magic Origins Ampryn Tactician Creature — Human Soldier When this creature enters, creatures you control get +1/+1 until end of turn. "It's all a game. You shouldn't get too attached to the pieces." Power: 3 Toughness: 3 Illustrated by Cynthia Sheppard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Anchor to the Aether (44)
Magic Origins Anchor to the Aether Sorcery Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Illustrated by Zoltan Boros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Angel (1)
Magic Origins Angel Token Creature — Angel Flying Power: 4 Toughness: 4 Illustrated by Cyril Van Der Haegen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Angel's Tomb (222)
Magic Origins Angel's Tomb Artifact Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn. "Faith can quicken the stones themselves with life." —Writings of Mikaeus Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Animist's Awakening (169)
Magic Origins Animist's Awakening Sorcery Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands. Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25 - £4.00
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Anointer of Champions (3)
Magic Origins Anointer of Champions Creature — Human Cleric : Target attacking creature gets +1/+1 until end of turn. "Arise. You have been anointed by the light. Go forth and fight without fear, for you shall be victorious." Power: 1 Toughness: 1 Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Archangel of Tithes (4)
Magic Origins Archangel of Tithes Creature — Angel Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures. Power: 3 Toughness: 5 Illustrated by Cynthia Sheppard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.70 - £10.75
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Artificer's Epiphany (45)
Magic Origins Artificer's Epiphany Instant Draw two cards. If you control no artifacts, discard a card. The artificers of Kaladesh strive ceaselessly for perfection, progress, and the ultimate expression of elegance. Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Ashaya, the Awoken World (7)
Magic Origins Ashaya, the Awoken World Token Legendary Creature — Elemental Power: 4 Toughness: 4 Illustrated by Raymond Swanland All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Aspiring Aeronaut (46)
Magic Origins Aspiring Aeronaut Creature — Human Artificer Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. Power: 1 Toughness: 2 Illustrated by Willian Murai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Auramancer (5)
Magic Origins Auramancer Creature — Human Wizard When this creature enters, you may return target enchantment card from your graveyard to your hand. "In memories, we can find our deepest reserves of strength." Power: 2 Toughness: 2 Illustrated by Rebecca Guay All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.40
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Avaricious Dragon (131)
Magic Origins Avaricious Dragon Creature — Dragon Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. Waste follows want. Power: 4 Toughness: 4 Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.30 - £4.70
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Aven Battle Priest (6)
Magic Origins Aven Battle Priest Creature — Bird Cleric Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, you gain 3 life. When the shadow of the aven falls across the battlefield, hope rises in the hearts of the soldiers. Power: 3 Toughness: 3 Illustrated by John Severin Brassell All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Battlefield Forge (244)
Magic Origins Battlefield Forge Land : Add . : Add or . This land deals 1 damage to you. Illustrated by Darrell Riche All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.10 - £2.90